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Arduino is an open-source platform used for building electronics projects. Arduino consists of both a physical programmable circuit board (often referred to as a microcontroller) and a piece of software, or IDE (Integrated Development Environment) that runs on your computer, used to write and upload computer code to the physical board.
The Arduino platform has become quite popular with people just starting out with electronics, and for good reason. Unlike most previous programmable circuit boards, the Arduino does not need a separate piece of hardware (called a programmer) in order to load new code onto the board — you can simply use a USB cable. Additionally, the Arduino IDE uses a simplified version of C++, making it easier to learn to program. Finally, Arduino provides a standard form factor that breaks out the functions of the micro-controller into a more accessible package.
The Uno is one of the more popular boards in the Arduino family and a great choice for beginners. We’ll talk about what’s on it and what it can do later in the tutorial.
This is a screenshot of the Arduino IDE.
Believe it or not, those 10 lines of code are all you need to blink the on-board LED on your Arduino. The code might not make perfect sense right now, but, after reading this tutorial and the many more Arduino tutorials waiting for you on our site, we’ll get you up to speed in no time!
In this tutorial, we’ll go over the following:
The Arduino hardware and software was designed for artists, designers, hobbyists, hackers, newbies, and anyone interested in creating interactive objects or environments. Arduino can interact with buttons, LEDs, motors, speakers, GPS units, cameras, the internet, and even your smart-phone or your TV! This flexibility combined with the fact that the Arduino software is free, the hardware boards are pretty cheap, and both the software and hardware are easy to learn has led to a large community of users who have contributed code and released instructions for a huge variety of Arduino-based projects.
For everything from robots and a heating pad hand warming blanket to honest fortune-telling machines, and even a Dungeons and Dragons dice-throwing gauntlet, the Arduino can be used as the brains behind almost any electronics project.
Every Arduino board needs a way to be connected to a power source. The Arduino UNO can be powered from a USB cable coming from your computer or a wall power supply (like this) that is terminated in a barrel jack. In the picture above the USB connection is labeled (1) and the barrel jack is labeled (2).
The USB connection is also how you will load code onto your Arduino board. More on how to program with Arduino can be found in our Installing and Programming Arduino tutorial.
NOTE: Do NOT use a power supply greater than 20 Volts as you will overpower (and thereby destroy) your Arduino. The recommended voltage for most Arduino models is between 6 and 12 Volts.
The pins on your Arduino are the places where you connect wires to construct a circuit (probably in conjuction with a breadboard and some wire. They usually have black plastic ‘headers’ that allow you to just plug a wire right into the board. The Arduino has several different kinds of pins, each of which is labeled on the board and used for different functions.
Just like the original Nintendo, the Arduino has a reset button (10). Pushing it will temporarily connect the reset pin to ground and restart any code that is loaded on the Arduino. This can be very useful if your code doesn’t repeat, but you want to test it multiple times. Unlike the original Nintendo however, blowing on the Arduino doesn’t usually fix any problems.
Just beneath and to the right of the word “UNO” on your circuit board, there’s a tiny LED next to the word ‘ON’ (11). This LED should light up whenever you plug your Arduino into a power source. If this light doesn’t turn on, there’s a good chance something is wrong. Time to re-check your circuit!
TX is short for transmit, RX is short for receive. These markings appear quite a bit in electronics to indicate the pins responsible for serial communication. In our case, there are two places on the Arduino UNO where TX and RX appear — once by digital pins 0 and 1, and a second time next to the TX and RX indicator LEDs (12). These LEDs will give us some nice visual indications whenever our Arduino is receiving or transmitting data (like when we’re loading a new program onto the board).
The black thing with all the metal legs is an IC, or Integrated Circuit (13). Think of it as the brains of our Arduino. The main IC on the Arduino is slightly different from board type to board type, but is usually from the ATmega line of IC’s from the ATMEL company. This can be important, as you may need to know the IC type (along with your board type) before loading up a new program from the Arduino software. This information can usually be found in writing on the top side of the IC. If you want to know more about the difference between various IC’s, reading the datasheets is often a good idea.
The voltage regulator (14) is not actually something you can (or should) interact with on the Arduino. But it is potentially useful to know that it is there and what it’s for. The voltage regulator does exactly what it says — it controls the amount of voltage that is let into the Arduino board. Think of it as a kind of gatekeeper; it will turn away an extra voltage that might harm the circuit. Of course, it has its limits, so don’t hook up your Arduino to anything greater than 20 volts.