15th February 2023

7 Things to Consider While Choosing iOS Developer for Your Business

Introduction Did you know that iOS is one of the most popular mobile operating systems that has around 1 billion active users worldwide? That’s a lot! When Apple first launched the App store back in 2008, there were only 500 apps available, but at present, there are more than 2 million apps and games on the platform. While this can act as a once-in-a-lifetime chance if you are willing to develop an app for your business! Also, choosing iOS application development for your next project comes with a ton of benefits: Now that you know the benefits of developing an […]
1st July 2022

Xcode 13.4.1 Release Note

Overview Xcode 13.4.1 includes SDKs for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3. The Xcode 13.4.1 release supports on-device debugging for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and later. Xcode 13.4.1 requires a Mac running macOS Monterey 12. (Note: macOS Ventura 13 only supports Xcode 14 beta.) Reality Composer Resolved Issues Fixed an issue where using Reality Composer or previewing Reality Composer projects in Xcode may cause a crash on Mac systems with an AMD GPU: MacBook Pro (15-inch, Late 2016), MacBook Pro (15-inch, 2019), iMac Pro (2017). (92637801) Build System Known Issues […]
11th March 2021

Why should we use Swift over Objective C?

The purpose of this tutorial is to choose the best language for iOS native project.  To start iOS project, there are lots of factors to consider, but the key decision is choosing the best programming language for the development from Swift and Objective C. In this tutorial, we are going to explain which is best? Swift or Objective C? Basic Introduction Objective C and Swift are programming languages used to create Apple software products. Objective C is the general purpose programming language used to write software for OS X and iOS. It was first introduced in 1984. It is the […]
9th March 2021

Let, Const and Var– What’s the Difference?

One of the features that came with ES6 is the addition of let and const, which can be used for variable declaration. The question is, what makes them different from good ol’ var which we’ve been using? If you are still not clear about this, then this article is for you. In this article, we’ll discuss var, let and const  with respect to their scope, use, and hoisting. As you read, take note of the differences between them that I’ll point out. Var Before the advent of ES6, var declarations ruled. There are issues associated with variables declared with var, though. That is why it was necessary for new ways to declare variables […]
2nd November 2020

What Is Objective-C

Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. It was the main programming language supported by Apple for macOS, iOS, and their respective application programming interfaces (APIs), Cocoa and Cocoa Touch, until the introduction of Swift in 2014. The language was originally developed in the early 1980s. It was later selected as the main language used by NeXT for its NeXTSTEP operating system, from which macOS and iOS are derived. Portable Objective-C programs that do not use Apple libraries, or those using parts that may be ported or reimplemented for other systems, can also be compiled for any system supported by GNU Compiler Collection (GCC) or Clang. Objective-C source code ‘implementation’ program files usually have .m filename extensions, while Objective-C ‘header/interface’ files have .h extensions, the same […]