UI/UX Design

15th April 2024

Understanding User Interface (UI) And User Experience (UX)

UI & UX User Interface (UI) and User Experience (UX) are two interlaced relations mixed quite frequently. However, there is a fairly substantial difference from each other. User Experience (UX) User experience (UX) is intensive on HCI (human-computer interaction) variables and the functional flow of the application overall. It depends upon the human-computer interaction means how a human interacts with the system. The User Experience depends on the User’s profound arrangement, restrictions, requirements, capacities, and qualities. It assists the User with gathering the board of the undertaking. UX is a best practice to advance the nature of User cooperation with […]
23rd November 2023

Grid System in UX design

If you are a product designer or User Experience Designer then maybe you’ve probably heard the term grid system. In this article, I will discuss about using the most commonly used 8-point Layout Grid Systems. Consistent and scalable spacing helps both the designer and developer to work much faster on a project. Why use 8 point Grid system? Website, apps, dashboard, UI, etc. there is a variety of screen sizes. Pixel densities have continued to increase making the work of asset generation more complicated for designers. Utilizing numbers like 8 to size and space elements makes scaling for a wide variety of […]
27th June 2023

Making Figma Better For Developers with Dev Mode

How can a design tool work better for developers? It’s a question we’ve been asking ourselves and our community. Today, we’re excited to introduce Dev Mode, a new workspace in Figma that’s designed to get developers what they need, when they need it, harnessing the tools they use every day. Figma was born on the web—an unconventional start to a design tool, but one we felt product design desperately needed. With a single link, designers could collaborate on in-progress work, sharing early explorations, rather than safeguarding designs until they felt “polished.” As more and more designers embraced Figma and this multiplayer way […]
6th April 2023

Behind The Scenes: International Keyboard Shortcuts

I didn’t know much about keyboards going into this project. As a software engineer on Figma’s Editor Usability team, my day-to-day typically focuses on the design editor experience. Turns out, keyboard shortcuts are a big part of that. These preset key combinations are essential for efficient, intuitive workflows and have a host of accessibility benefits—such as making it easier to access menus and functions. Yet Figma’s many shortcuts were originally designed based on US keyboards, which meant that they didn’t work for many other types of keyboards. Our team began seeing a steady stream of shortcut-related bug reports as users encountered […]
9th January 2023

8 Golden Rules of Interaction Design

UI/UX Design Just like there are rules to live by in life, there are some rules you should always follow while designing your user interface. Based on Ben Shneiderman’s 8 golden rules of UI design, these along with our actionable tips will make your design more accessible and understandable for your users! 1. Strive for Consistency Jakob’s Law states that people spend most of their time using digital products other than yours, and their experiences with those products set their expectations. Failing to maintain consistency may increase the users’ cognitive load by forcing them to learn something new. Your target […]