5th February 2024

Start building spatial apps for Apple Vision Pro with Unity

Following months of collaboration with developers in our visionOS beta program, we’re excited to share that official support for visionOS is now available to all Unity Pro, Enterprise, and Industry subscribers. You can now leverage Unity’s familiar authoring workflows, robust XR tools, and cross-platform compatibility to create immersive spatial experiences for a whole new ecosystem on Apple Vision Pro. Official support channels and success plans are also available to help you get started. Fueling innovation together Thousands of developers around the world participated in our beta program, collaborating closely with our engineering teams and generously sharing knowledge to build a […]
24th June 2023

Apple WWDC 2023| Apple Vision Pro, iOS 17,MacBook Air and more

Apple’s WWDC 2023 keynote. Vision Pro IOS 17 Each year Apple kicks off its Worldwide Developer Conference with a few hours of just straight announcements, generally covering things from OS to watchOS to new and updated gadgets. By now, you’ve prepared yourself with what we think will be unveiled. Now sit back and relax while the team runs down all of the biggest news in an easy-to-skim digest. 15-inch MacBook Air Dream big indeed. It’s Apple’s largest consumer laptop. Mac Studio The Mac Studio, Apple’s small yet powerful desktop computer, is receiving a product update, including the silicon and replacing the M1 […]
15th February 2023

7 Things to Consider While Choosing iOS Developer for Your Business

Introduction Did you know that iOS is one of the most popular mobile operating systems that has around 1 billion active users worldwide? That’s a lot! When Apple first launched the App store back in 2008, there were only 500 apps available, but at present, there are more than 2 million apps and games on the platform. While this can act as a once-in-a-lifetime chance if you are willing to develop an app for your business! Also, choosing iOS application development for your next project comes with a ton of benefits: Now that you know the benefits of developing an […]
14th September 2022

What is new in Xcode 14

Xcode 14 includes everything you need to develop, test, and distribute apps across all Apple platforms. Leverage the simplicity and power of Swift and SwiftUI with a new multiplatform app experience, code faster with enhanced editor features, and start testing and deploying from Xcode Cloud to TestFlight and the App Store. Creating amazing apps has never been easier. Lighter. Faster. Xcode 14 lets you get started faster than ever with a binary that’s 30% smaller than before. Now with downloadable simulator runtimes for watchOS and tvOS, Xcode makes the latest platforms available as you need them. Projects build up to 25% faster thanks to improved parallelism in all […]
1st July 2022

Xcode 13.4.1 Release Note

Overview Xcode 13.4.1 includes SDKs for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3. The Xcode 13.4.1 release supports on-device debugging for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and later. Xcode 13.4.1 requires a Mac running macOS Monterey 12. (Note: macOS Ventura 13 only supports Xcode 14 beta.) Reality Composer Resolved Issues Fixed an issue where using Reality Composer or previewing Reality Composer projects in Xcode may cause a crash on Mac systems with an AMD GPU: MacBook Pro (15-inch, Late 2016), MacBook Pro (15-inch, 2019), iMac Pro (2017). (92637801) Build System Known Issues […]
21st April 2022

What’s new in Xcode 13.3

Xcode 13.3 includes SDKs for iOS 15.4, iPadOS 15.4, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3. Xcode 13.3 requires a Mac running macOS Monterey 12 or later. Build System The build system and Swift compiler have a new mode that better utilizes available cores, resulting in faster builds for Swift projects. The mode is opt-in, and you can enable it globally with the following user default: shelldefaults write com.apple.dt.XCBuild EnableSwiftBuildSystemIntegration 1 Apple says, please report any issues with the new build system mode through Feedback Assistant. Debugging When compiling with optimizations turned off, the Swift compiler and Clang no longer […]
21st January 2022

What is Apple M1X

The Apple M1X chip is rumoured to become the second chip in the Apple Silicon range, offering a faster performance than the original M1 processor. Reports suggest the Apple M1X chip will be housed inside the upcoming MacBook Pro 2021, which is rumoured to be announced later today. It looks like the M1X won’t technically be the successor to the M1 – that will reportedly be the Apple M2 – but a more powerful variation intended for Pro models instead. A name hasn’t been confirmed for upcoming chip, but Twitter account LeaksApplePro has suggested it could be called the Apple […]
11th March 2021

Why should we use Swift over Objective C?

The purpose of this tutorial is to choose the best language for iOS native project.  To start iOS project, there are lots of factors to consider, but the key decision is choosing the best programming language for the development from Swift and Objective C. In this tutorial, we are going to explain which is best? Swift or Objective C? Basic Introduction Objective C and Swift are programming languages used to create Apple software products. Objective C is the general purpose programming language used to write software for OS X and iOS. It was first introduced in 1984. It is the […]
9th March 2021

Let, Const and Var– What’s the Difference?

One of the features that came with ES6 is the addition of let and const, which can be used for variable declaration. The question is, what makes them different from good ol’ var which we’ve been using? If you are still not clear about this, then this article is for you. In this article, we’ll discuss var, let and const  with respect to their scope, use, and hoisting. As you read, take note of the differences between them that I’ll point out. Var Before the advent of ES6, var declarations ruled. There are issues associated with variables declared with var, though. That is why it was necessary for new ways to declare variables […]
2nd November 2020

What Is Objective-C

Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. It was the main programming language supported by Apple for macOS, iOS, and their respective application programming interfaces (APIs), Cocoa and Cocoa Touch, until the introduction of Swift in 2014. The language was originally developed in the early 1980s. It was later selected as the main language used by NeXT for its NeXTSTEP operating system, from which macOS and iOS are derived. Portable Objective-C programs that do not use Apple libraries, or those using parts that may be ported or reimplemented for other systems, can also be compiled for any system supported by GNU Compiler Collection (GCC) or Clang. Objective-C source code ‘implementation’ program files usually have .m filename extensions, while Objective-C ‘header/interface’ files have .h extensions, the same […]
29th April 2019

Features Of Swift 5

Great news! Swift 5 is finally available in Xcode 10.2! This release brings ABI stability and improves the language with some long-awaited features. The Swift runtime is now included in current and future versions of Apple’s platform operating systems: macOS, iOS, tvOS and watchOS. Swift 5 also introduces new capabilities that are building blocks for future versions, including a reimplementation of String, enforcement of exclusive access to memory during runtime, new data types, and support for dynamically callable types. 1. ABI Stability : At runtime Swift binaries interact with other libraries and components through an ABI (Application Binary Interfaces). It defines low […]